Talents

Talents
 Note:  (With the exception of Cooldown Reduction talents) Talents may be bugged and allow the player to take the same talent multiple times, taking a talent a second time will have no effect.

 Note:  Talents marked with * are new and may not have a completely correct level placement.

General Mage
These talents are available to all Mage schools.

(Talents marked with * are also available at level 4)

Hedge
(Talents marked with * are also available at level 4)

Tech
(Talents marked with * are also available at level 4)

Veil Demon
(Talents marked with * are also available at level 4)

Gear
Gear are equipable items that provide talents that can be unlocked during missions. Each School has four levels of gear that can be shared among other Classes in that school. Gear obtained after a match will have random talents but gear from the shop will have the same talents as displayed in the shop. For example, the gear you equip in your second gear slot determines the three talents that you can pick from when you reach level two during a mission, if a talent is unusable it will be replaced with a default talent when in-game. These are temporary levels that reset after each mission, not to be confused with your class level.

Types of gear
The four tiers of gears are primary, second, tertiary, and weapon. Each school has a unique object for each level of gear. Starting gear has the prefix "primitive". Gear looted will have the same name but different talents.

Additional notes

 * New talents will be added over time. Some talents your find on your Equipment will also change positions of level 1 2 3 and 4 on your loadout.
 * Talents such as "Guardian Sprite now applies to all allies with a damage shield that blocks up to 1,000 damage, but the duration is reduced to 3s" and "Purification is no longer targeted. Instead it applies to all allies." only apply to allies you have line of sight on.